About Us
Meet Ted-Bot
Since the inception of Rust Console Edition, I have been dedicated to providing server owners with the tools they need to succeed. My focus is on creating seamless bridges between in-game actions and community platforms.
I specialize in building low-latency Discord bots and data-driven web dashboards. My philosophy is that your server infrastructure should be as rugged and reliable as the gameplay itself. Whether you're managing a small community or a massive server network, Ted-Bot scales with your ambition.
Beyond the Bot: Full-Stack Creation
I am a Multi-Disciplinary Developer and Game Designer. While many know me for my work within the Rust Console ecosystem, my capabilities extend into full-scale software engineering and interactive media.
I specialize in Game Engine Development (Unity, Unreal Engine, Godot), creating standalone experiences from the ground up. From high-performance C# scripting to multiplayer networking, I build games optimized for performance and engagement.
"If it has logic, I can build it." From custom automation tools and API bridges to 3D environments and standalone titles, I take a zero-limits approach to coding.